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AlloyMC developers

Build on AlloyMC

Profiles, follows, linked Minecraft accounts and Alloy releases, over a JSON API. Public data needs no key, every origin may call it from a browser, and /v1 only ever grows.

Base URLhttps://api.alloymc.dev/v1

Live from api.alloymc.dev

$ curl https://api.alloymc.dev/v1/status
{
  "launcher": "0.2.1",
  "ok": true,
  "version": "0.1.21"
}

What people build with it

Each of these is a few lines, with code you can copy in Recipes.

  1. A profile card on your site

    Avatar, name and follower count from GET /v1/users/{handle}.

  2. A Discord command

    /alloy handle:kestrel answers with an embed of the profile.

  3. Profiles for your server's players

    Look up who a player is on AlloyMC by their Minecraft UUID.

  4. Update checks

    The newest Alloy version and its signed files from one endpoint.

Coming next

Apps, extensions, plugins

Your own apps acting for people with scopes they agree to, then extensions inside Alloy, then a plugin platform. The developer roadmap has the details; tell us what you need on GitHub.